Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A result of a rigorous selection process, the Feather Bows are among the best archers in all the land. They gain their name from the tassel of feathers tied to the upper and lower parts of their bowstring, a combination of a badge of office and a silencing device for the bowstring. It is also said that when they fire, the sound is like that of a feather falling... until the arrow strikes home. Different clans use feathers colored with different dyes.
Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Advances from: | Archer |
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Advances to: | Arrow Wind |
Cost: | 42 |
HP: | 41 |
Movement: | 5 |
XP: | 76 |
Level: | 2 |
Alignment: | lawful |
ID | Arendian Feather Bow |
Abilities: |
sword blade | 5 - 3 melee | ||
bow pierce | 8 - 4 ranged | marksman |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 2 | 40% |
Continental | 2 | 30% |
Costeiro | 1 | 60% |
Costeiro | - | 0% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |